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Tiny Tappers

A university project I did with programmer Niels Vriezen. It's an AR game in which you search for tiny creatures that live everywhere. You can find them through portals, get berries and create cakes with those berries to help you lure new creatures! My goal during this project was to learn importing assets into Unity, create an AR game and use Spine for 2D character animation using bones and meshes.

Created with Adobe Photoshop, Spine Animation ,Unity and a little bit of Autodesk Maya for a quick 3D mockup.

Screenshot_20190924-123150_Tiny Tappers.
Startscreen.png
Bakery.png
Bakery_recipes.png

Some animations made in Spine.

Running.gif
Happy_Jump.gif
Wiebel.gif
Idle.gif
Idle_Back.gif
DqskXbB.png

Character and food designs made in Procreate.

Shroom1.png
Shroom2.png
Shroom3.png
RibesCake.png
RibesBerry.png
IMG_0321.PNG
Untitled_Artwork (1).png

A mockup of the title screen I made in Maya.

Startscreen.png
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