A university project I did with programmer Niels Vriezen. It's an AR game in which you search for tiny creatures that live everywhere. You can find them through portals, get berries and create cakes with those berries to help you lure new creatures! My goal during this project was to learn importing assets into Unity, create an AR game and use Spine for 2D character animation using bones and meshes.
Created with Adobe Photoshop, Spine Animation ,Unity and a little bit of Autodesk Maya for a quick 3D mockup.
Some animations made in Spine.
Character and food designs made in Procreate.
A mockup of the title screen I made in Maya.